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Victor Li
Victor Li
Technical Artist, Unreal Engine Developer
Vancouver, Canada

Summary

I am a Technical Artist and Unreal Engine Developer based in Vancouver, Canada.

I have great passion for computer graphics, game development and real-time video production, and enjoy creating pipeline tools, materials, shaders, particle systems. I also specialize in content optimization and GPU profiling in Unreal Engine and Unity.

I work closely with both artists and engineers to implement and optimize art assets, tackle rendering and pipeline problems and push for a better production quality and performance.

CV: https://victorlicv.github.io/

Skills

Game DevelopmentProgrammingVFXPython ScriptingC++3D ModelingGraphic DesignWeb DevelopmentCompositing

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya
Blender
Blender
Photoshop
Photoshop
Premiere
Premiere