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VFX (Freediver: Triton Down)

Worked on creating and implementing various game VFX.

Mainly worked with material effects and particle system to create VFX for game environment. All the assets should be highly optimized for VR platform to reduce artifacts and rendering latency but at the same time maintain decent visual quality.

Tsunami VFX

Tsunami VFX

Environment VFX - fish particles; glass material etc.

Environment VFX - fish particles; glass material etc.

Environment VFX - fish particles; cable/flag displacement material effect etc.

Environment VFX - fish particles; cable/flag displacement material effect etc.

Hallway tsunami VFX sequence.

Hallway tsunami VFX sequence.

Fish particle system with spline.

Fish particle system with spline.

Buoyancy.

Buoyancy.