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Unreal Engine Cinematic Production - Lords Mobile "The Wonder"

- Developed Unreal Engine editor tools using Utility Widget Blueprint.
- Created a batch render tool in Unreal Engine using Python Qt and Blueprint.
- Developed shaders and materials for improved visual quality.
- Crowd cache integration
- Rendering troubleshoot

Gem materials.

Gem materials.

- Crowd geo cache setup in sequencer
- Python scripting for automation

- Crowd geo cache setup in sequencer
- Python scripting for automation

- Crowd geo cache setup in sequencer
- Python scripting for automation

- Crowd geo cache setup in sequencer
- Python scripting for automation

- Animated foliage materials

- Animated foliage materials